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As we leave the COVID-19 pandemic behind, studying student experiences during that special period will help us learn what course design approaches and teaching strategies improve students’…
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In this presentation, we conduct an in-depth exploration of our work in digital media technologies, specifically our recent virtual production work which was used to teach waveguides in electrical…
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In the evolving landscape of education, there is a growing recognition of the need to shift away from traditional grading systems that emphasize outcome over process towards a more holistic approach…
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The accessibility and usability of AI tools has been largely ignored. New research shows there is yet another reason to urge caution about using and recommending these tools. Luke McKnight, assistive…
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With many ethical concerns including bias, misinformation, environmental impact, working conditions of AI labourers, and copyright, a question many are asking is: can AI contribute to education as a…
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In this session Paul Hibbitts will give a slides-free overview of his new open source project that aims to significantly lower the barriers of entry to leveraging Markdown publishing. With…
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Langara’s EdTech department has been identified as a primary resource for supporting accessibility improvements to teaching and learning at Langara College. In this short session, Briana Fraser…
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In the Summer 2023 semester, Langara launched Reading Lists for all courses. Adoption of the tool was initiated by the Library and supported by the Educational Technology department. With Reading…
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Briana Fraser and Julian Prior will take 5 minutes to present an example of a privacy challenge they’ve experienced at Langara College and encourage participants to share their challenges,…
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While students live in a world where sharing many aspects of their lives is a way to find fulfillment and connection, they are also facing increased scrutiny and surveillance from employers and…
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What is Twine? Twine is an online tool that allows you to make text-based games, these games end up being a lot like the Choose your own adventure books of yore. Why would you be interested in Twine?…
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With the recently defining role of information literacy as metaliteracy, relatively new literacies, such as media literacy, digital and cyber literacy, and visual literacy have become an integral…
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BCcampus will present on our journey towards the development of a Digital Literacy Open Education Resource Repository, aimed at educators in the BC PSI system, and based on the eight competencies…
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Ontario Extend is a professional learning micro-credential grounded in the belief that the impact of learning should be the primary motivator for creating technology-enabled and online learning…
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Since March 2020 most instructors have adapted their classroom to accommodate remote learning and now you are likely finding a new routine transitioning back to the classroom. While change is taking…
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Langara’s Assistive Technologist project was developed to support students using assistive technology and to develop resources for creating accessible content. Awareness of digital…
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