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As we leave the COVID-19 pandemic behind, studying student experiences during that special period will help us learn what course design approaches and teaching…
Student Learning Experience During the Covid 19…
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In this presentation, we conduct an in-depth exploration of our work in digital media technologies, specifically our recent virtual production work which was used to…
Leveraging Virtual Production to Enhance Student…
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In the evolving landscape of education, there is a growing recognition of the need to shift away from traditional grading systems that emphasize outcome over process…
Next-Gen LMS: Enhancing tools for ungrading,…
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The accessibility and usability of AI tools has been largely ignored. New research shows there is yet another reason to urge caution about using and recommending these…
Accessibility of AI Interfaces
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With many ethical concerns including bias, misinformation, environmental impact, working conditions of AI labourers, and copyright, a question many are asking is: can AI…
Creating Alt Text with Generative AI
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In this session Paul Hibbitts will give a slides-free overview of his new open source project that aims to significantly lower the barriers of entry to leveraging…
Unlock the Potential of Markdown: Instantly turn…
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Langara’s EdTech department has been identified as a primary resource for supporting accessibility improvements to teaching and learning at Langara College. In…
Supporting Accessibility Improvements: An…
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In the Summer 2023 semester, Langara launched Reading Lists for all courses. Adoption of the tool was initiated by the Library and supported by the Educational…
Reading Lists: A welcome addition to our LMS
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Quick demonstration of major changes in layout and navigation for Moodle 4.
Moodle 4 Navigation
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Briana Fraser and Julian Prior will take 5 minutes to present an example of a privacy challenge they’ve experienced at Langara College and encourage participants…
Briana Fraser and Julian Prior | Share your Data…
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While students live in a world where sharing many aspects of their lives is a way to find fulfillment and connection, they are also facing increased scrutiny and…
Alexandra Kuskowski, Lucas Wright, Rie Namba,…
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What is Twine? Twine is an online tool that allows you to make text-based games, these games end up being a lot like the Choose your own adventure books of yore. Why…
Jamie Drozda | Let’s Play – Twine!
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With the recently defining role of information literacy as metaliteracy, relatively new literacies, such as media literacy, digital and cyber literacy, and visual…
Marta Samokishyn | Algorithmic literacy: the role…
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